3d model of Mirror Carp.
Model is completely textured. It containt standard 3ds max material. High-res textures 3000x3000 pix size assigned for: - Dffuse Color; - Bump; - Specular Level. Bump channel maps are 16-bit grayscale.
UVW coordinates of objects are unwrapped and edited carefully.
Model is subdivided. Mesh Smooth modifier was assigned before preview render (separated by smoothing groups). Modifier stacks are not collapsed.
Original format is .max. None-original formats (none-MAX) are contains Hi, Mid and Low poly models meshes.
Preview Images were obtained using global illumination.
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