vintage baseball cap ::::::::::::::: Textures/material: full uvw mapping diffuse texture(1024x1024) normal map (1024x1024) textures in bmp format
::::::::::::::: Geometry:
for all format scene contained 2 models HI/LOW: - with meshsmothing (1 iteration) for hi resolurions render.(possible add else one smoth iterations for extreme close up renders) Vertices: 2776 Triangles: 5368 - without meshsmothing for editing, for background, for lod subobject. Vertices:716 Triangles:1336
::::::::::::::: Render/Previews: prewiev made with used v-ray render, for 3ds max included 2 files, with setup for v-ray render and for standart light tracer.
Original file format - 3ds max r8, other format exported from 3dsmax.
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