The 3d model is textured with the UVW Unwrap method. The normal and specular maps are included. The textures are in the compressed JPG (75% compress rate) texture format.
The 3d model is rigged with bones using the skin modifier and animated. There are following animation sequences: moving, idling, crunching. The frame rate of each animation sequence is set to 12 FPS. There is following time lengh:
- Moving 0, 12 - Idling 13, 37 - Crunching 38, 50
The following file formats are available: MAX (version 7), FBX (FBX60 version), MB (version 7).
Blog this! Save This Page
Âö‡FÖÃà