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Textures: textures in jpg format (save with MAX quality)
Diffuse, bump map, normal map, specular map: - 1024X1024 pxl
Geometry: triangles faces: 4412 vertex: 9060 correct pivot point for all objects (world center for all objects) stem tree, leafs block 01, additional leafs block for hi resolution render(lod variant)
Previews: prewiev made with used v-ray render or realtime openGL Engine. Original file format - 3ds max r8, other format exported from 3dsmax.
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