The 3d model is textured with the UVW Unwrap method. The diffuse, normal, specular and alpha maps are included. The textures are in the 2048x2048 and 512x512 compressed JPG (75% compress rate) texture formats and there is also the 512x512 texture template.
The character 3d model is fully rigged with the Character Studio biped using the skin modifier and animated. There are 3 animation sequences: idling, walking, running. Each animation sequence contains 12 frames with 12 FPS frame rate.
The following file formats are available: MAX (version 7), FBX (FBX60 version), MB (version 7).
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