The models are textured with UVW Unwrap method. The diffuse, normal and specular maps are included. There following texture formats in the archives: 2048x2048 compressed JPG (75% compress rate), 512x512 compressed JPG (75% compress rate), 512x512 DDS and also 512x512 JPG texture template.
The models are rigged with the Character Studio biped and animated. There are 6 animation sequences: 2 types of idle, walk, slow run, fast run, sneak. Each sequence contains 12 frames with 12 FPS frame rate.
The following file formats are available: MAX (version 7), FBX, MB (version 7).
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