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The fisher character 3d model is designed with a camouflage clothes appearance. The 3d model is medium polygonal and can be used in a 3d engines for a close distance scenes. The low polygonal 3d model of a rod is included. There is following polygon count:
- Fisher
- Polygons: 6638
- Vertices: 3321
- Rod
- Polygons: 1152
- Vertices: 582
The 3d models are texured with the UVW Unwrap method and textured. The diffuse, normal and specular maps are included. The textures are in the 2048x2048 and 512x512 compressed JPG (75% compress rate) texture format and there is also the texture template. The rod textures are in the 1024x1024 compressed JPG (75% compress rate) texture format.
The character 3d model is rigged with the Character Studio biped using the skin modifier and animated. There are 10 animation sequences: 4 types of idling, 3 types of walking, throwing the rod, striking the rod, taking the rod out. The frame rate of each animation sequence is 12 FPS. There is following animation lengh:
- Idling 1 0, 12
- Idling 2, 13, 37
- Idling 3, 38, 50
- Idling 4, 51, 63
- Walking 1, 64, 76
- Walking 2, 77, 89
- Walking 3, 90, 102
- Throwing, 103, 121
- Striking, 122, 134
- Taking out, 125, 150
The following file formats are available: MAX (version 7), FBX (FBX60 version), MB (version 7).
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