3d model of cartoon skull :::::::::::::::
Textures/material: only procedural material for all scenes, without texturs.
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faces:29632 vertex:14824
for max scenes all modificators are saved (light editing, level of detals choise) for all format scene contained 2 models HI/LOW: - with meshsmothing (2 iteration) for hi resolurions render. - with meshsmothing (1 iteration) for background, lod subobject.
Previews: prewiev made with standart render. Original file format - 3ds max r8, other format exported from 3dsmax.
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