The 3D model is textured with the UVW Unwrap method. There are following texture formats in the archives: 2048x2048 compressed JPG (75% compress rate), 512x512 compressed JPG (75% compress rate), 512x512 DDS and also the texture template.
The 3D model is rigged with the Character Studio biped using the skin modifier and animated. There are 3 animation sequences: idle, walk, run. Each sequence contains 12 frames with 12 FPS frame rate.
The following file formats are available: MAX (Version 7), FBX, MB (Version 7).
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