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Textures: all textures in BMP format 1024X1024, 1024x256 pxl for model and 512x512 for scenes setup.
Geometry HI/LOW: poligons: 23756/4644 vertex: 11888/2332
for max scenes all modificators are saved (light editing, level of detals choise) for all format scene contained 2 models HI/LOW: - with meshsmothing (1 iteration) for hi resolurions render. - without meshsmothing (low resolution model)for interier, exterier render, animation projects etc...
Previews: prewiev made with used v-ray render, for 3ds max included 2 files, with setup for v-ray render and for standart light tracer. Original file format - 3ds max r8, other format exported from 3dsmax.
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