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3DS max version(Scanline render):
1) old_boat_render.max (Scene prepared for render, with setuped lighting and applied materials and textures) 2) old_boat_model.max (only model with applied materials and textures)
Wavefront OBJ:
1) old_boat_model.obj (only model without applied materials and textures)
Poly count:
9100 without meshsmooth 36700 with meshsmooth
Textures:
Diffuse Map (1024X1024) Specular map (1024X1024) Bump map (1024X1024) Reflection map (1024X1024) wire (1024X1024) sky map for reflection (1024X1024)
Materials:
included on the 3DS max version.
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