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Maya is a fully textured polygonal/SubD realistic type of cartoon / anime action character 3d model with a complete range of morph targets for creating a broad range of expressions and phonemes for speech.
The morph targets(see images and previews)can be combined to make new composite expressions like anger,cry,fear,surprise,eye squinting,etc.
There is an extensive ability to combine them to create large expression sets.
She comes with 20 expression targets and 6 phonemic group targets for speech creation.
She is fully equipped to take some action and is rigging friendly.
The model was originally created in 3ds max 2008 and rendered with V-Ray renderer.Textures were created in Photoshop.
She is textured with hi-res maps that range from 2048X2048 to 4096X4096.
The maps include:diffuse(color),bump,specular,transparency and reflection(environment) map types.
The textures comes in a jpeg file format,for a full featured version with maps in a layered PSD file,go to Turbosquid.com
The max scene file comes with two rendering setups:V-Ray and mental ray.
Mental ray have a basic setup.
All scene elements are properly named and arranged for easy workfolw.
She comes with fully detailed and textured head(with gums and eyelashes),hair sculpt,suite(as body),gloves,jacket,boots,gun,leg gun holster,belt,eyes and a ground prop.
See the preview images for larger renders.
The head model is organized as a single hierarchy for easier work.This means that the gums and eyelashes are attached to the head and they constitute one single object.
This makes the model easier to animate.
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Geometry stats:
Head+gums+eyelashes:4885 polys,5287 verts---Maps:jpeg 4096X4096
Suite:15670 polys,15766 verts---Maps:jpeg 4096X4096
Hair:3000 polys,3165 verts---Maps:jpeg 2048X2048
Eyeball:154X2 polys,142X2 verts---Maps:jpeg 2048X2048
Cornea:126X2 polys,114X2 verts---Maps:HDR
Jacket:12578 polys,12568 verts---Maps:jpeg 3072X3072
Belt:4100 polys,4174 verts---Maps:jpeg 2048X2048
Leg_gun_holster:5601 polys,5602 verts---Maps:jpeg 2048X2048
Gun:10841 polys,11219 verts---Maps:jpeg 2048X2048
Boot:3866X2 polys,3870X2 verts---Maps:jpeg 2048X2048
Prop:240 polys,242 verts---Map:jpeg 2048X2048
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The model comes in various industry standard 3d file formats.
The formats include:
max 2008(V-Ray,Mental ray)
maya 6
cinema 4d 10
xsi 7
lightwave 9.5
blender 2.49
obj
fbx
3dm
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The non max/cinema 4d file formats need material recreation by assigning the available maps.
There is a readme included that can serve as a quick guide for material recreation for exported formats.
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The hdri map used for the IBL(image based lighting) was created by Wouter Wynen.
Check the hi-res preview images and the fullframe turntable animation for a better evaluation.
Click on our name for more characters and related models,thanks.
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