Textures: all textures in BMP format 1024X1024 pxl
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Geometry HI/LOW: poligons:4460/1078 vertex:2241/547
for max scenes all modificators are saved (light editing, level of detals choise) for max scenes included simple seagull skining/riging file
for all other format scene contained 2 model HI/LOW: - with meshsmothing (1 iteration) for hi resolurions render. - without meshsmothing (low resolution model)for interier, exterier render, animation projects etc...
for FBX format - export skin and bones structure (rig dont support for this format)
completely ready RIG available only in MAX variant, you should understand that rest formats will need for additional adjustment
Previews: prewiev made with used standart render Original file format - 3ds max r8, other format exported from 3dsmax.
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